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OxygenOT

Items

OxygenOT Items

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Knight Weapons

Image

Name

Description

Level

Fire Sword

You see a fire sword (Atk: 100, Def: 40).

It can only be wielded properly by knights.

It weighs 23.00 oz.

1
Fire Axe

You see a fire axe (Atk: 110, Def: 30).

It can only be wielded properly by knights.

It weighs 40.00 oz.

1
Skull Staff

You see a skull staff (Atk: 115, Def: 25).

It can only be wielded properly by knights.

It weighs 17.00 oz.

1
Giant Sword

You see a giant sword (Atk: 135, Def: 35).

It can only be wielded properly by knights.

It weighs 180.00 oz.

1
Magic Sword

You see a magic sword (Atk: 170, Def: 50).

It can only be wielded properly by knights of level 100 or higher.

It weighs 42.00 oz.

100
Thunder Hammer

You see a thunder hammer (Atk: 160, Def: 60).

It can only be wielded properly by knights of level 100 or higher.

It weighs 125.00 oz.

100
Stonecutter Axe

You see a stonecutter axe (Atk: 175, Def: 45).

It can only be wielded properly by knights of level 100 or higher.

It weighs 99.00 oz.

100
Magic Longsword

You see a magic longsword (Atk: 185, Def: 60, critical hit chance: +1%, critical damage: +2%).

It can only be wielded properly by knights of level 130 or higher.

It weighs 43.00 oz.

130
Great Axe

You see a great axe (Atk: 195, Def: 50, attack speed: +5%).

It can only be wielded properly by knights of level 130 or higher.

It weighs 90.00 oz.

130
Hammer of Wrath

You see a hammer of wrath (Atk: 190, Def: 55, melee fighting +1).

It can only be wielded properly by knights of level 130 or higher.

It weighs 70.00 oz.

130
Avenger

You see the avenger (Atk: 210, Def: 65, critical hit chance: +3%, critical damage: +3%, attack speed: +5%).

It can only be wielded properly by knights of level 150 or higher.

It weighs 64.00 oz.

150
Glorious Axe

You see a glorious axe (Atk: 220, Def: 55, attack speed: +5%, melee fighting +2).

It can only be wielded properly by knights of level 150 or higher.

It weighs 68.00 oz.

150
Haunted Blade

You see a haunted blade (Atk: 255, Def: 70, critical hit chance: +4%, critical damage: +5%, attack speed: +10%, mana leech amount: +1%).

It can only be wielded properly by knights of level 300 or higher.

It weighs 31.00 oz.

300
Headchopper

You see a headchopper (Atk: 260, Def: 65, critical hit chance: +2%, critical damage: +5%, attack speed: +7%, life leech amount: +1%).

It can only be wielded properly by knights of level 300 or higher.

It weighs 45.00 oz.

300
Furry Club

You see a furry club (Atk: 265, Def: 75, critical hit chance: +2%, critical damage: +5%, attack speed: +4%).

It can only be wielded properly by knights of level 300 or higher.

It weighs 42.00 oz.

300
Berserker

You see a berserker (Atk: 280, Def: 50, critical hit chance: +2%, critical damage: +7%, attack speed: +10%, melee fighting +2).

It can only be wielded properly by knights of level 300 or higher.

It weighs 59.00 oz.

300
Massive Axe

You see a massive axe (Atk: 300, Def: 80, critical hit chance: +3%, critical damage: +10%, attack speed: +10%, melee fighting +6).

It can only be wielded properly by knights of level 400 or higher.

It weighs 61.50 oz.

400
King Axe

You see a king axe (Atk: 315, Def: 70, critical hit chance: +3%, critical damage: +10%, attack speed: +8%, life leech amount: +2%, melee fighting +7).

It can only be wielded properly by knights of level 400 or higher.

It weighs 92.00 oz.

400
King Hammer

You see a king hammer (Atk: 320, Def: 65, critical hit chance: +3%, critical damage: +10%, attack speed: +5%).

It can only be wielded properly by knights of level 400 or higher.

It weighs 110.00 oz.

400
Justice Seeker

You see a justice seeker (Atk: 310, Def: 60, critical hit chance: +6%, critical damage: +10%, attack speed: +12%, mana leech amount: +2%, melee fighting +4).

It can only be wielded properly by knights of level 400 or higher.

It weighs 50.00 oz.

400
Judgement Sword

You see a judgement sword (Atk: 355, Def: 85, critical hit chance: +8%, critical damage: +15%, attack speed: +15%, life leech amount: +1%, mana leech amount: +3%, melee fighting +5).

It can only be wielded properly by knights of level 600 or higher.

It weighs 64.00 oz.

600
Ruthless Axe

You see a ruthless axe (Atk: 360, Def: 80, critical hit chance: +4%, critical damage: +15%, attack speed: +10%, life leech amount: +3%, mana leech amount: +1%, melee fighting +8).

It can only be wielded properly by knights of level 600 or higher.

It weighs 58.00 oz.

600
Cranial Basher

You see a cranial basher (Atk: 370, Def: 90, critical hit chance: +4%, critical damage: +15%, attack speed: +6%, damage reduction: +1%, life leech amount: +1%, mana leech amount: +1%, melee fighting +1).

It can only be wielded properly by knights of level 600 or higher.

It weighs 78.00 oz.

600
Blockbuster Hammer

You see a blockbuster hammer (Atk: 420, Def: 80, critical hit chance: +5%, critical damage: +20%, attack speed: +8%, damage reduction: +2%, life leech amount: +2%, mana leech amount: +4%, melee fighting +2).

It can only be wielded properly by knights of level 700 or higher.

It weighs 69.00 oz.

700
Ice Axe

You see an ice axe (Atk: 410, Def: 90, critical hit chance: +5%, critical damage: +20%, attack speed: +13%, life leech amount: +4%, mana leech amount: +2%, melee fighting +9).

It can only be wielded properly by knights of level 700 or higher.

It weighs 68.00 oz.

700
Razorsharp Blade

You see a razorsharp blade (Atk: 400, Def: 100, critical hit chance: +10%, critical damage: +20%, attack speed: +18%, life leech amount: +2%, mana leech amount: +2%, melee fighting +6).

It can only be wielded properly by knights of level 700 or higher.

It weighs 38.00 oz.

700
Baron Sword

You see a baron sword (Atk: 450, Def: 110, critical hit chance: +12%, critical damage: +25%, attack speed: +20%, life leech amount: +2%, mana leech amount: +5%, melee fighting +7).

It can only be wielded properly by knights of level 800 or higher.

It weighs 15.00 oz.

800
Baron Axe

You see a baron axe (Atk: 460, Def: 100, critical hit chance: +6%, critical damage: +25%, attack speed: +15%, life leech amount: +5%, mana leech amount: +2%, melee fighting +10).

It can only be wielded properly by knights of level 800 or higher.

It weighs 15.00 oz.

800
Baron Hammer

You see a baron hammer (Atk: 470, Def: 90, critical hit chance: +6%, critical damage: +25%, attack speed: +10%, damage reduction: +3%, life leech amount: +2%, mana leech amount: +2%, melee fighting +3).

It can only be wielded properly by knights of level 800 or higher.

It weighs 15.00 oz.

800
Doom Sword

You see a doom sword (Atk: 500, Def: 120, critical hit chance: +12%, critical damage: +30%, attack speed: +20%, melee fighting +7, max health amount: +8%).

It can only be wielded properly by knights of level 900 or higher.

It weighs 15.00 oz.

900
Oxygen Sword

You see an oxygen sword (Atk: 550, Def: 150, critical hit chance: +15%, critical damage: +35%, attack speed: +30%, life leech amount: +3%, mana leech amount: +6%, melee fighting +9, max health amount: +12%).

It can only be wielded properly by knights of level 1000 or higher.

It weighs 15.00 oz.

1000
Oxygen Axe

You see an oxygen axe (Atk: 560, Def: 140, critical hit chance: +7%, critical damage: +35%, attack speed: +25%, life leech amount: +6%, mana leech amount: +3%, melee fighting +12, max health amount: +15%).

It can only be wielded properly by knights of level 1000 or higher.

It weighs 15.00 oz.

1000
Oxygen Hammer

You see an oxygen hammer (Atk: 570, Def: 130, critical hit chance: +7%, critical damage: +35%, attack speed: +20%, damage reduction: +3%, life leech amount: +3%, mana leech amount: +3%, melee fighting +4, max health amount: +10%).

It can only be wielded properly by knights of level 1000 or higher.

It weighs 15.00 oz.

1000
Soulshredder

You see a soulshredder (Atk: 580, Def: 185, critical hit chance: +17%, critical damage: +37%, attack speed: +32%, life leech amount: +3%, mana leech amount: +6%, melee fighting +9, max health amount: +13%).

It can only be wielded properly by knights of level 1250 or higher.

It weighs 15.00 oz.

1250
Souleater

You see a souleater (Atk: 585, Def: 180, critical hit chance: +8%, critical damage: +37%, attack speed: +27%, life leech amount: +6%, mana leech amount: +3%, melee fighting +13, max health amount: +17%).

It can only be wielded properly by knights of level 1250 or higher.

It weighs 120.00 oz.

1250
Soulmaimer

You see a soulmaimer (Atk: 600, Def: 175, critical hit chance: +8%, critical damage: +37%, attack speed: +22%, damage reduction: +4%, life leech amount: +3%, mana leech amount: +3%, melee fighting +4, max health amount: +10%).

It can only be wielded properly by knights of level 1250 or higher.

It weighs 32.00 oz.

1250
Gladiator's Sword

You see a gladiator's sword (Atk: 610, Def: 220, critical hit chance: +20%, critical damage: +40%, attack speed: +35%, life leech amount: +3%, mana leech amount: +6%, melee fighting +10, max health amount: +15%).

It can only be wielded properly by knights of level 1500 or higher.

It weighs 15.00 oz.

1500
Gladiator's Axe

You see a gladiator's axe (Atk: 615, Def: 220, critical hit chance: +10%, critical damage: +40%, attack speed: +30%, life leech amount: +6%, mana leech amount: +3%, melee fighting +15, max health amount: +20%).

It can only be wielded properly by knights of level 1500 or higher.

It weighs 120.00 oz.

1500
Gladiator's Hammer

You see a gladiator's hammer (Atk: 625, Def: 220, critical hit chance: +10%, critical damage: +40%, attack speed: +25%, damage reduction: +5%, life leech amount: +3%, mana leech amount: +3%, melee fighting +5, max health amount: +10%).

It can only be wielded properly by knights of level 1500 or higher.

It weighs 32.00 oz.

1500

Paladin Weapons

Image

Name

Description

Level

Bow

You see a bow (Atk: 120, range: 6).

It can only be wielded properly by paladins.

It weighs 31.00 oz.

1
Crossbow

You see a crossbow (Atk: 130, range: 5).

It can only be wielded properly by paladins.

It weighs 40.00 oz.

1
Modified Crossbow

You see a modified crossbow (Atk: 200, range: 6, critical hit chance: +1%, critical damage: +3%, attack speed: +10%).

It can only be wielded properly by paladins of level 120 or higher.

It weighs 35.00 oz.

120
Arbalest

You see an arbalest (Atk: 230, range: 6, critical hit chance: +3%, critical damage: +5%, attack speed: +12%).

It can only be wielded properly by paladins of level 150 or higher.

It weighs 95.00 oz.

150
Composite Hornbow

You see a composite hornbow (Atk: 270, range: 6, critical hit chance: +5%, critical damage: +10%, attack speed: +15%, life leech amount: +1%).

It can only be wielded properly by paladins of level 300 or higher.

It weighs 52.00 oz.

300
Ironworker

You see the ironworker (Atk: 330, range: 6, critical hit chance: +8%, critical damage: +15%, attack speed: +18%, life leech amount: +2%, mana leech amount: +1%, distance fighting +3).

It can only be wielded properly by paladins of level 400 or higher.

400
Elvish Bow

You see an elvish bow (Atk: 360, range: 6, critical hit chance: +10%, critical damage: +20%, attack speed: +20%, life leech amount: +3%, mana leech amount: +1%, distance fighting +4).

It can only be wielded properly by paladins of level 500 or higher.

500
Chain Bolter

You see a chain bolter (Atk: 400, range: 6, critical hit chance: +11%, critical damage: +25%, attack speed: +22%, life leech amount: +4%, mana leech amount: +2%, distance fighting +5).

It can only be wielded properly by paladins of level 600 or higher.

600
Warsinger Bow

You see a warsinger bow (Atk: 450, range: 6, critical hit chance: +13%, critical damage: +30%, attack speed: +25%, life leech amount: +5%, mana leech amount: +3%, distance fighting +6).

It can only be wielded properly by paladins of level 700 or higher.

It weighs 45.00 oz.

700
Baron Bow

You see a baron bow (Atk: 500, range: 6, critical hit chance: +15%, critical damage: +35%, attack speed: +28%, life leech amount: +6%, mana leech amount: +4%, distance fighting +7).

It can only be wielded properly by paladins of level 800 or higher.

It weighs 35.00 oz.

800
Oxygen Bow

You see an oxygen bow (Atk: 600, range: 6, critical hit chance: +18%, critical damage: +40%, attack speed: +32%, life leech amount: +7%, mana leech amount: +5%, distance fighting +10, max health amount: +5%, max mana amount: +5%).

It can only be wielded properly by paladins of level 1000 or higher.

It weighs 44.00 oz.

1000
Soulbleeder

You see a soulbleeder (Atk: 640, range: 6, critical hit chance: +19%, critical damage: +42%, attack speed: +33%, life leech amount: +7%, mana leech amount: +5%, distance fighting +11, max health amount: +6%, max mana amount: +6%).

It can only be wielded properly by paladins of level 1250 or higher.

It weighs 120.00 oz.

1250
Archer's Crossbow

You see an archer's crossbow (Atk: 680, range: 6, critical hit chance: +20%, critical damage: +45%, attack speed: +35%, life leech amount: +8%, mana leech amount: +6%, distance fighting +12, max health amount: +8%, max mana amount: +8%).

It can only be wielded properly by paladins of level 1500 or higher.

It weighs 120.00 oz.

1500

Mage Weapons

Image

Name

Description

Level

Amber Wand

You see an amber wand (Atk: 120, range: 5).

It can only be wielded properly by sorcerers and druids.

It weighs 2.00 oz.

1
Dark Wand

You see a dark wand (Atk: 180, range: 5, critical hit chance: +1%, critical damage: +3%).

It can only be wielded properly by sorcerers and druids of level 100 or higher.

It weighs 2.00 oz.

100
Sprite Wand

You see a sprite wand (Atk: 240, range: 5, critical hit chance: +3%, critical damage: +5%, attack speed: +3%).

It can only be wielded properly by sorcerers and druids of level 150 or higher.

It weighs 2.00 oz.

150
Thunder Wand

You see a thunder wand (Atk: 280, range: 5, critical hit chance: +5%, critical damage: +10%, attack speed: +6%, life leech amount: +1%, magic level +1).

It can only be wielded properly by sorcerers and druids of level 300 or higher.

It weighs 2.00 oz.

300
Earthquake Wand

You see an earthquake wand (Atk: 290, range: 5, critical hit chance: +5%, critical damage: +10%, attack speed: +7%, mana leech amount: +1%, wand fighting +1).

It can only be wielded properly by sorcerers and druids of level 300 or higher.

It weighs 2.00 oz.

300
Bomber Wand

You see a bomber wand (Atk: 350, range: 5, critical hit chance: +8%, critical damage: +15%, attack speed: +8%, life leech amount: +1%, mana leech amount: +1%, wand fighting +1, magic level +1).

It can only be wielded properly by sorcerers and druids of level 400 or higher.

It weighs 2.00 oz.

400
Swirling Flame Wand

You see a swirling flame wand (Atk: 420, range: 5, critical hit chance: +12%, critical damage: +20%, attack speed: +11%, life leech amount: +1%, mana leech amount: +3%, magic level +2).

It can only be wielded properly by sorcerers and druids of level 600 or higher.

It weighs 2.00 oz.

600
Fruity Wand

You see a fruity wand (Atk: 440, range: 5, critical hit chance: +12%, critical damage: +20%, attack speed: +13%, life leech amount: +3%, mana leech amount: +1%, wand fighting +2).

It can only be wielded properly by sorcerers and druids of level 600 or higher.

It weighs 2.00 oz.

600
Diamond Wand

You see a diamond wand (Atk: 460, range: 5, critical hit chance: +15%, critical damage: +25%, attack speed: +13%, life leech amount: +1%, mana leech amount: +4%, magic level +5).

It can only be wielded properly by sorcerers and druids of level 700 or higher.

It weighs 2.00 oz.

700
Blessed Wand

You see a blessed wand (Atk: 470, range: 5, critical hit chance: +15%, critical damage: +25%, attack speed: +16%, life leech amount: +4%, mana leech amount: +1%, wand fighting +5).

It can only be wielded properly by sorcerers and druids of level 700 or higher.

It weighs 2.00 oz.

700
Crystal Wand

You see a crystal wand (Atk: 510, range: 5, critical hit chance: +16%, critical damage: +30%, attack speed: +16%, life leech amount: +2%, mana leech amount: +5%, wand fighting +6, magic level +5).

It can only be wielded properly by sorcerers and druids of level 750 or higher.

It weighs 2.00 oz.

750
Baron Wand

You see a baron wand (Atk: 550, range: 5, critical hit chance: +18%, critical damage: +35%, attack speed: +18%, life leech amount: +2%, mana leech amount: +6%, wand fighting +7, magic level +5).

It can only be wielded properly by sorcerers and druids of level 800 or higher.

It weighs 2.00 oz.

800
Oxygen Wand

You see an oxygen wand (Atk: 620, range: 5, critical hit chance: +20%, critical damage: +40%, attack speed: +20%, life leech amount: +3%, mana leech amount: +8%, wand fighting +10, magic level +5, max mana amount: +10%).

It can only be wielded properly by sorcerers and druids of level 1000 or higher.

It weighs 2.00 oz.

1000
Soulhexer

You see a soulhexer (Atk: 660, range: 5, critical hit chance: +22%, critical damage: +42%, attack speed: +21%, life leech amount: +3%, mana leech amount: +9%, wand fighting +11, magic level +5, max mana amount: +11%).

It can only be wielded properly by sorcerers and druids of level 1250 or higher.

It weighs 2.00 oz.

1250
Mage's Wand

You see a mage's wand (Atk: 700, range: 5, critical hit chance: +25%, critical damage: +45%, attack speed: +22%, life leech amount: +4%, mana leech amount: +10%, wand fighting +12, magic level +6, max mana amount: +13%).

It can only be wielded properly by sorcerers and druids of level 1500 or higher.

It weighs 2.00 oz.

1500

Shields

Image

Name

Description

Level

Norse Shield

You see a norse shield (Def: 120, shielding +1, protection physical +2%, fire +2%).

It can only be wielded properly by players of level 100 or higher.

It weighs 41.00 oz.

100
Tusk Shield

You see a tusk shield (Def: 130, shielding +1, protection holy +2%, death +2%).

It can only be wielded properly by players of level 100 or higher.

It weighs 69.00 oz.

100
Great Shield

You see a great shield (Def: 150, extra weapon attack: +5, shielding +1, protection energy +2%, ice +2%).

It can only be wielded properly by players of level 100 or higher.

It weighs 84.00 oz.

100
Lion Shield

You see a lion shield (Def: 180, shielding +2, protection fire +4%, death +3%).

It can only be wielded properly by players of level 200 or higher.

It weighs 84.00 oz.

200
Ornate Shield

You see an ornate shield (Def: 230, shielding +2, protection physical +3%, fire -5%, ice +4%).

It can only be wielded properly by players of level 300 or higher.

It weighs 84.00 oz.

300
Shield of Corruption

You see a shield of corruption (Def: 300, shielding +3, protection physical +4%, fire +6%).

It can only be wielded properly by players of level 400 or higher.

It weighs 49.00 oz.

400
Phoenix Shield

You see a phoenix shield (Def: 350, shielding +3, protection holy +4%, death +4%).

It can only be wielded properly by players of level 500 or higher.

It weighs 35.00 oz.

500
Tempest Shield

You see a tempest shield (Def: 400, shielding +3, protection energy +6%, earth +6%, ice +6%).

It can only be wielded properly by players of level 600 or higher.

It weighs 51.00 oz.

600
Death Gaze

You see a death gaze (Def: 480, extra weapon attack: +10, shielding +4, protection energy +7%, fire +7%, ice +7%, death +5%).

It can only be wielded properly by players of level 700 or higher.

It weighs 51.00 oz.

700
Shield of Honour

You see a shield of honour (Def: 600, shielding +5, protection physical +6%, fire +8%, reflect: 10% chance for 25% amount of physical damage).

It can only be wielded properly by players of level 800 or higher.

It weighs 54.00 oz.

800
Blessed Shield

You see a blessed shield (Def: 800, dodge: +1%, shielding +5, protection holy +6%, death +6%, reflect: 10% chance for 25% amount of death damage).

It can only be wielded properly by players of level 900 or higher.

It weighs 68.00 oz.

900
Amazon Shield

You see an amazon shield (Def: 1000, extra weapon attack: +15, dodge: +2%, shielding +5, protection energy +8%, earth +8%, ice +8%, reflect: 10% chance for 25% amount of ice damage).

It can only be wielded properly by players of level 1000 or higher.

It weighs 62.00 oz.

1000
Shield of Achilles

You see a shield of achilles (Def: 1500, dodge: +3%, shielding +8, protection physical +8%, fire +10%, reflect: 10% chance for 50% amount of all damage).

It can only be wielded properly by players of level 1200 or higher.

It weighs 68.00 oz.

1200
Necromancer Shield

You see a necromancer shield (Def: 1600, extra weapon attack: +20, dodge: +3%, shielding +8, protection holy +8%, death +8%, reflect: 10% chance for 50% amount of all damage).

It can only be wielded properly by players of level 1300 or higher.

It weighs 32.00 oz.

1300
Svalinn Shield

You see a svalinn shield (Def: 1800, dodge: +3%, shielding +8, protection energy +10%, earth +10%, ice +10%, reflect: 10% chance for 50% amount of all damage).

It can only be wielded properly by players of level 1400 or higher.

It weighs 68.00 oz.

1400

Amulets

Image

Name

Description

Level

Paw Amulet

You see a paw amulet (health: 250/1 sec, mana: 250/1 sec, prevent drop).

It weighs 10.00 oz.

1
Starlight Amulet

You see a starlight amulet (wand fighting +5, melee fighting +5, distance fighting +5, prevent drop).

It weighs 52.00 oz.

1
Exotic Amulet

You see an exotic amulet (health: 1000/1 sec, mana: 1000/1 sec, prevent drop).

It can only be wielded properly by players of level 1000 or higher.

It weighs 12.00 oz.

1000
Glowing Amulet

You see a glowing amulet (wand fighting +10, melee fighting +10, distance fighting +10, prevent drop).

It can only be wielded properly by players of level 1000 or higher.

It weighs 15.00 oz.

1000
Onyx Amulet

You see an onyx amulet (damage reduction: +5%, prevent drop).

It can only be wielded properly by players of level 1000 or higher.

It weighs 25.00 oz.

1000
Collar of Blue Plasma

You see a collar of blue plasma (attack speed: +7%, health: 1200/1 sec, mana: 1200/1 sec, prevent drop).

It can only be wielded properly by players of level 1500 or higher.

It weighs 12.00 oz.

1500
Collar of Green Plasma

You see a collar of green plasma (damage reduction: +7%, reflect: 100% chance for 20% amount of all damage, prevent drop).

It can only be wielded properly by players of level 1500 or higher.

It weighs 25.00 oz.

1500
Collar of Red Plasma

You see a collar of red plasma (critical hit chance: +4%, critical damage: +6%, wand fighting +12, melee fighting +12, distance fighting +12, prevent drop).

It can only be wielded properly by players of level 1500 or higher.

It weighs 15.00 oz.

1500

Rings

Image

Name

Description

Level

Prismatic Ring

You see a prismatic ring (critical hit chance: +2%, critical damage: +3%, protection physical +2%, life drain +5%, health: 50/1 sec, mana: 50/1 sec).

It can only be wielded properly by players of level 450 or higher.

It weighs 1.70 oz.

450
Royal Ring

You see a royal ring (attack speed: +3%, health: 400/2 sec, mana: 500/2 sec).

It can only be wielded properly by players of level 900 or higher.

It weighs 1.70 oz.

900
Vampire's Signet Ring

You see a vampire's signet ring (critical hit chance: +4%, critical damage: +6%, protection energy +3%, earth +3%, health: 150/1 sec, mana: 150/1 sec).

It can only be wielded properly by players of level 1300 or higher.

It weighs 1.70 oz.

1300
Sweetheart Ring

You see a sweetheart ring (protection physical +3%, max health amount: +3%, max mana amount: +3%, health: 300/1 sec, mana: 300/1 sec).

It can only be wielded properly by players of level 1300 or higher.

It weighs 1.70 oz.

1300
Signet Ring

You see a signet ring (attack speed: +4%, life leech amount: +2%, mana leech amount: +2%, wand fighting +3, melee fighting +3, distance fighting +3, protection fire +3%).

It can only be wielded properly by players of level 1300 or higher.

It weighs 1.70 oz.

1300
Strike Ring

You see a strike ring (critical hit chance: +5%, critical damage: +10%, attack speed: +10%, wand fighting +5, melee fighting +5, distance fighting +5, health: 300/1 sec, mana: 300/1 sec).

It can only be wielded properly by players of level 1500 or higher.

It weighs 1.70 oz.

1500
Vampire Ring

You see a vampire ring (damage reduction: +8%, life leech amount: +5%, mana leech amount: +5%, health: 200/1 sec, mana: 200/1 sec).

It can only be wielded properly by players of level 1500 or higher.

It weighs 1.70 oz.

1500
Plasma Ring

You see a plasma ring (protection energy +10%, earth +10%, fire +10%, ice +10%, death +10%, max health amount: +8%, max mana amount: +8%, health: 700/1 sec, mana: 700/1 sec).

It can only be wielded properly by players of level 1500 or higher.

It weighs 1.70 oz.

1500

Backpacks

Image

Name

Description

Level

Backpack of Holding

You see a backpack of holding (wand fighting +2, melee fighting +2, distance fighting +2).

It weighs 15.00 oz.

1
Damage Bag

You see a damage bag (extra weapon attack: +5, wand fighting +5, melee fighting +5, distance fighting +5).

It weighs 8.00 oz.

1
Protection Bag

You see a protection bag (damage reduction: +2%, max health amount: +3%, max mana amount: +3%).

It weighs 8.00 oz.

1
Feedbag

You see a feedbag (critical hit chance: +2%, critical damage: +3%).

It can only be wielded properly by players of level 200 or higher.

It weighs 8.00 oz.

200
Blossom Bag

You see a blossom bag (attack speed: +2%).

It can only be wielded properly by players of level 300 or higher.

It weighs 8.00 oz.

300
Wolf Backpack

You see a wolf backpack (life leech amount: +2%, mana leech amount: +2%, health: 150/1 sec, mana: 150/1 sec).

It can only be wielded properly by players of level 1000 or higher.

It weighs 8.00 oz.

1000
Energetic Backpack

You see an energetic backpack (attack speed: +4%, extra weapon attack: +4).

It can only be wielded properly by players of level 1000 or higher.

It weighs 8.00 oz.

1000
Ghost Backpack

You see a ghost backpack (critical hit chance: +4%, critical damage: +6%, wand fighting +2, melee fighting +2, distance fighting +2).

It can only be wielded properly by players of level 1000 or higher.

It weighs 8.00 oz.

1000
Festive Backpack

You see a festive backpack (life leech amount: +3%, mana leech amount: +3%, health: 250/1 sec, mana: 250/1 sec).

It can only be wielded properly by players of level 1500 or higher.

It weighs 8.00 oz.

1500
Winged Backpack

You see a winged backpack (attack speed: +8%, extra weapon attack: +20).

It can only be wielded properly by players of level 1500 or higher.

It weighs 8.00 oz.

1500
Royal Backpack

You see a royal backpack (critical hit chance: +5%, critical damage: +8%, wand fighting +4, melee fighting +4, distance fighting +4).

It can only be wielded properly by players of level 1500 or higher.

It weighs 8.00 oz.

1500

Legs

Image

Name

Description

Level

Kraken Legs

You see a kraken legs (Arm: 50, critical hit chance: +2%, critical damage: +5%, wand fighting +4, melee fighting +4, distance fighting +4, speed +20).

It can only be wielded properly by players of level 50 or higher.

It weighs 19.00 oz.

50
Cosmic Legs

You see a cosmic legs (Arm: 50, life leech amount: +1%, mana leech amount: +1%, health: 100/1 sec, mana: 100/1 sec).

It can only be wielded properly by players of level 50 or higher.

It weighs 19.00 oz.

50
Demon Legs

You see a demon legs (Arm: 20, wand fighting +1, melee fighting +1, distance fighting +1, protection fire +3%).

It can only be wielded properly by players of level 100 or higher.

It weighs 54.00 oz.

100
Magic Legs

You see a magic legs (Arm: 30, healing increase: +3%, protection energy +3%, health: 100/1 sec, mana: 100/1 sec).

It can only be wielded properly by players of level 200 or higher.

It weighs 19.00 oz.

200
Deadly Legs

You see a deadly legs (Arm: 40, wand fighting +2, melee fighting +2, distance fighting +2, protection holy +2%, death +2%, speed +10).

It can only be wielded properly by players of level 200 or higher.

It weighs 19.00 oz.

200
Assassin Legs

You see an assassin legs (Arm: 60, attack speed: +3%, life leech amount: +2%).

It can only be wielded properly by players of level 300 or higher.

It weighs 19.00 oz.

300
Ornate Legs

You see an ornate legs (Arm: 65, protection physical +1%, life drain +3%, ice +3%, max health amount: +1%, max mana amount: +1%).

It can only be wielded properly by players of level 400 or higher.

It weighs 19.00 oz.

400
Elven Legs

You see an elven legs (Arm: 80, critical hit chance: +2%, critical damage: +7%, protection physical +2%, earth +5%, life drain +5%).

It can only be wielded properly by players of level 500 or higher.

It weighs 40.00 oz.

500
Dragon Scale Legs

You see a dragon scale legs (Arm: 100, attack speed: +4%, wand fighting +3, melee fighting +3, distance fighting +3, protection energy +6%, mana drain +5%, ice +6%, speed +20).

It can only be wielded properly by players of level 700 or higher.

It weighs 48.00 oz.

700
Blessed Legs

You see a blessed legs (Arm: 130, protection physical +3%, energy +4%, fire +5%, death +3%, speed +25, healing increase: +5%).

It can only be wielded properly by players of level 900 or higher.

It weighs 40.00 oz.

900
Blue Legs

You see a blue legs (Arm: 190, life leech amount: +4%, mana leech amount: +4%, protection energy +8%, mana drain +8%, ice +8%, max health amount: +3%, max mana amount: +3%).

It can only be wielded properly by players of level 1000 or higher.

It weighs 30.00 oz.

1000
Fabulous Legs

You see a fabulous legs (Arm: 200, critical hit chance: +4%, critical damage: +10%, protection physical +5%, fire +8%, life drain +8%, holy +4%, speed +30).

It can only be wielded properly by players of level 1000 or higher.

It weighs 42.00 oz.

1000
Ethno Legs

You see an ethno legs (Arm: 220, attack speed: +6%, wand fighting +5, melee fighting +5, distance fighting +5, protection earth +8%, death +5%, speed +40).

It can only be wielded properly by players of level 1000 or higher.

It weighs 45.00 oz.

1000
Eldritch Breeches

You see an eldritch breeches (Arm: 250, attack speed: +8%, life leech amount: +5%, mana leech amount: +5%, wand fighting +4, melee fighting +4, distance fighting +4, protection energy +8%, earth +8%, ice +8%).

It can only be wielded properly by players of level 1250 or higher.

It weighs 45.00 oz.

1250
Soul Shanks

You see a soul shanks (Arm: 250, critical hit chance: +5%, critical damage: +12%, mana leech amount: +5%, wand fighting +6, melee fighting +6, distance fighting +6, protection physical +6%, fire +9%).

It can only be wielded properly by players of level 1250 or higher.

It weighs 45.00 oz.

1250
Falcon Greaves

You see a falcon greaves (Arm: 250, damage reduction: +6%, extra weapon attack: +25, max health amount: +5%, max mana amount: +5%).

It can only be wielded properly by players of level 1250 or higher.

It weighs 45.00 oz.

1250
Soulful Legs

You see a soulful legs (Arm: 300, damage reduction: +8%, healing increase: +5%, extra weapon attack: +50, max health amount: +6%, max mana amount: +6%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 45.00 oz.

1500
Soulstrider

You see a soulstrider (Arm: 300, attack speed: +15%, damage penetration: +5%, life leech amount: +6%, mana leech amount: +6%, wand fighting +6, melee fighting +6, distance fighting +6, protection energy +10%, earth +10%, ice +10%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 45.00 oz.

1500
Exotic Legs

You see an exotic legs (Arm: 300, critical hit chance: +8%, critical damage: +12%, damage penetration: +5%, mana leech amount: +6%, wand fighting +6, melee fighting +6, distance fighting +6, protection physical +8%, fire +10%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 45.00 oz.

1500

Boots

Image

Name

Description

Level

Soft Boots

You see a soft boots (health: 100/1 sec, mana: 200/1 sec).

It weighs 8.00 oz.

1
Boots of Fire

You see a boots of fire (protection fire +30%).

It weighs 1.00 oz.

1
Cosmic Boots

You see a cosmic boots (Arm: 9, mana leech amount: +1%, speed +20, health: 50/1 sec, mana: 50/1 sec).

It can only be wielded properly by players of level 50 or higher.

It weighs 8.00 oz.

50
Kraken Boots

You see a kraken boots (Arm: 8, critical hit chance: +1%, critical damage: +3%, wand fighting +2, melee fighting +2, distance fighting +2, speed +25).

It can only be wielded properly by players of level 50 or higher.

It weighs 9.00 oz.

50
Deadly Boots

You see a deadly boots (Arm: 10, wand fighting +1, melee fighting +1, distance fighting +1, protection energy +2%, earth +2%, holy +1%, speed +10).

It can only be wielded properly by players of level 200 or higher.

It weighs 7.50 oz.

200
Magic Boots

You see a magic boots (Arm: 11, healing increase: +2%, protection energy +2%, fire +2%, death +1%, speed +10, health: 50/1 sec, mana: 50/1 sec).

It can only be wielded properly by players of level 200 or higher.

It weighs 8.50 oz.

200
Depth Calci

You see a depth calci (Arm: 12, protection physical +1%, energy +2%, fire -2%, speed -10, healing increase: +3%).

It can only be wielded properly by players of level 300 or higher.

It weighs 8.50 oz.

300
Winged Boots

You see a winged boots (Arm: 13, life leech amount: +1%, mana leech amount: +1%, speed +50, health: 300/1 sec, mana: 300/1 sec).

It can only be wielded properly by players of level 500 or higher.

It weighs 8.50 oz.

500
Blessed Boots

You see a blessed boots (Arm: 15, protection physical +2%, reflect: 10% chance for 5% amount of death damage, speed +30).

It can only be wielded properly by players of level 900 or higher.

It weighs 9.00 oz.

900
Eternal Boots

You see an eternal boots (Arm: 18, protection earth +5%, death +3%, reflect: 10% chance for 10% amount of holy damage, speed +35, healing increase: +5%).

It can only be wielded properly by players of level 1100 or higher.

It weighs 8.00 oz.

1100
Glacial Boots

You see a glacial boots (Arm: 20, life leech amount: +2%, mana leech amount: +2%, protection energy +5%, fire +5%, ice +5%, holy +3%, reflect: 10% chance for 10% amount of physical damage, speed +40).

It can only be wielded properly by players of level 1300 or higher.

It weighs 8.00 oz.

1300
Arcane Boots

You see an arcane boots (Arm: 25, critical hit chance: +2%, critical damage: +5%, attack speed: +3%, protection physical +3%, life drain +5%, mana drain +5%, reflect: 10% chance for 10% amount of fire damage, speed +50).

It can only be wielded properly by players of level 1500 or higher.

It weighs 8.00 oz.

1500

Helmets

Image

Name

Description

Level

Cosmic Helmet

You see a cosmic helmet (Arm: 10, life leech amount: +1%, protection physical +2%).

It can only be wielded properly by players of level 50 or higher.

It weighs 18.00 oz.

50
Kraken Helmet

You see a kraken helmet (Arm: 8, critical hit chance: +1%, critical damage: +2%, wand fighting +2, melee fighting +2, distance fighting +2, protection fire +2%).

It can only be wielded properly by players of level 50 or higher.

It weighs 10.00 oz.

50
Demon Helmet

You see a demon helmet (Arm: 10, wand fighting +1, melee fighting +1, distance fighting +1).

It can only be wielded properly by players of level 100 or higher.

It weighs 29.50 oz.

100
Deadly Helmet

You see a deadly helmet (Arm: 11, wand fighting +1, melee fighting +1, distance fighting +1, protection fire +2%, ice +2%).

It can only be wielded properly by players of level 200 or higher.

It weighs 10.00 oz.

200
Magic Helmet

You see a magic helmet (Arm: 10, protection holy +1%, healing increase: +2%, health: 50/1 sec, mana: 50/1 sec).

It can only be wielded properly by players of level 200 or higher.

It weighs 1.00 oz.

200
Santa Hat

You see a santa hat (Arm: 9, critical hit chance: +2%, critical damage: +3%, protection fire +3%).

It can only be wielded properly by players of level 300 or higher.

It weighs 7.50 oz.

300
Gladiator Helmet

You see a gladiator helmet (Arm: 11, max health amount: +2%, max mana amount: +2%).

It can only be wielded properly by players of level 400 or higher.

It weighs 7.50 oz.

400
Golden Helmet

You see a golden helmet (Arm: 15, attack speed: +3%, wand fighting +1, melee fighting +1, distance fighting +1, protection physical +3%, speed +10).

It can only be wielded properly by players of level 500 or higher.

It weighs 32.00 oz.

500
Dragon Scale Helmet

You see a dragon scale helmet (Arm: 16, mana leech amount: +2%, wand fighting +2, melee fighting +2, distance fighting +2).

It can only be wielded properly by players of level 600 or higher.

It weighs 60.00 oz.

600
Devilish Helmet

You see a devilish helmet (Arm: 18, critical hit chance: +3%, critical damage: +5%, wand fighting +2, melee fighting +2, distance fighting +2, protection fire +3%, mana drain +3%).

It can only be wielded properly by players of level 700 or higher.

It weighs 60.00 oz.

700
Blessed Helmet

You see a blessed helmet (Arm: 20, attack speed: +3%, protection fire -5%, life drain +5%, holy +4%).

It can only be wielded properly by players of level 900 or higher.

It weighs 42.00 oz.

900
Oxygen Helmet

You see an oxygen helmet (Arm: 22, critical hit chance: +4%, critical damage: +8%, protection energy +6%, earth -5%, fire +6%, death +4%, speed +15).

It can only be wielded properly by players of level 1000 or higher.

It weighs 32.00 oz.

1000
Zarex Helmet

You see a zarex helmet (Arm: 25, critical hit chance: +5%, critical damage: +10%, wand fighting +4, melee fighting +4, distance fighting +4, protection energy +7%, fire +8%, ice -6%, holy +5%).

It can only be wielded properly by players of level 1150 or higher.

It weighs 22.00 oz.

1150
Gryphon Mask

You see a gryphon mask (Arm: 28, life leech amount: +2%, mana leech amount: +3%, protection energy -6%, ice +8%, death +5%, speed +20, healing increase: +4%).

It can only be wielded properly by players of level 1250 or higher.

It weighs 12.00 oz.

1250
Conqueror Helmet

You see a conqueror helmet (Arm: 30, attack speed: +5%, wand fighting +5, melee fighting +5, distance fighting +5, protection physical +5%, earth -5%, mana drain +8%).

It can only be wielded properly by players of level 1350 or higher.

It weighs 32.00 oz.

1350

Armors

Image

Name

Description

Level

Cosmic Armor

You see a cosmic armor (Arm: 100, life leech amount: +1%, mana leech amount: +1%, healing increase: +2%).

It can only be wielded properly by players of level 50 or higher.

It weighs 22.50 oz.

50
Kraken Armor

You see a kraken armor (Arm: 130, critical hit chance: +3%, critical damage: +3%, wand fighting +4, melee fighting +4, distance fighting +4, protection death +2%).

It can only be wielded properly by players of level 50 or higher.

It weighs 22.50 oz.

50
Demon Armor

You see a demon armor (Arm: 80, attack speed: +2%).

It can only be wielded properly by players of level 100 or higher.

It weighs 80.00 oz.

100
Magic Armor

You see a magic armor (Arm: 100, protection ice +4%, death +3%, max mana amount: +2%).

It can only be wielded properly by players of level 200 or higher.

It weighs 22.50 oz.

200
Deadly Armor

You see a deadly armor (Arm: 140, shielding +3, protection earth +4%, life drain +2%, speed +10, max health amount: +2%).

It can only be wielded properly by players of level 200 or higher.

It weighs 22.50 oz.

200
Royal Scale Robe

You see a royal scale robe (Arm: 150, attack speed: +3%, protection mana drain +2%, death +3%).

It can only be wielded properly by players of level 300 or higher.

It weighs 22.50 oz.

300
Royal Draken Mail

You see a royal draken mail (Arm: 160, critical hit chance: +3%, critical damage: +5%, wand fighting +4, melee fighting +4, distance fighting +4, protection physical -4%, energy +4%, ice +4%).

It can only be wielded properly by players of level 400 or higher.

It weighs 22.50 oz.

400
Ornate Chestplate

You see an ornate chestplate (Arm: 170, life leech amount: +2%, mana leech amount: +2%, protection physical +4%).

It can only be wielded properly by players of level 500 or higher.

It weighs 22.50 oz.

500
Furious Frock

You see a furious frock (Arm: 180, shielding +3, protection fire +5%, mana drain +2%, holy +5%, death +5%, speed +15, health: 300/1 sec, mana: 300/1 sec).

It can only be wielded properly by players of level 600 or higher.

It weighs 22.50 oz.

600
Blessed Armor

You see a blessed armor (Arm: 200, critical hit chance: +3%, critical damage: +8%, healing increase: +4%, life leech amount: +3%, shielding +4, protection earth -2%, mana drain +3%, holy -5%, speed +15).

It can only be wielded properly by players of level 900 or higher.

It weighs 130.00 oz.

900
Crusader Armor

You see a crusader armor (Arm: 250, attack speed: +4%, wand fighting +5, melee fighting +5, distance fighting +5, protection earth +7%, fire +7%, mana drain +5%, ice -12%).

It can only be wielded properly by players of level 1000 or higher.

It weighs 140.00 oz.

1000
Titan Armor

You see a titan armor (Arm: 280, damage reduction: +4%, shielding +6, speed +25).

It can only be wielded properly by players of level 1000 or higher.

It weighs 180.00 oz.

1000
Azurite Robe

You see an azurite robe (Arm: 230, protection energy +7%, ice +6%, death -6%, max mana amount: +5%, health: 800/1 sec, mana: 1200/1 sec).

It can only be wielded properly by players of level 1000 or higher.

It weighs 100.00 oz.

1000
Nightmare Armor

You see a nightmare armor (Arm: 350, critical hit chance: +10%, critical damage: +15%, wand fighting +5, melee fighting +5, distance fighting +5).

It can only be wielded properly by players of level 1400 or higher.

It weighs 160.00 oz.

1200
Eternium Armor

You see an eternium armor (Arm: 350, attack speed: +15%, damage reduction: +10%, healing increase: +8%).

It can only be wielded properly by players of level 1400 or higher.

It weighs 150.00 oz.

1300
Skull Robe

You see a skull robe (Arm: 350, life leech amount: +5%, mana leech amount: +5%, max health amount: 10%, max mana amount: 10%, health: 1000/1 sec, mana: 1400/1 sec).

It can only be wielded properly by players of level 1400 or higher.

It weighs 110.00 oz.

1400
Fireheart Cuirass

You see a fireheart cuirass (Arm: 300, wand fighting +10, melee fighting +10, distance fighting +10).

It can only be wielded properly by players of level 1500 or higher.

It weighs 110.00 oz.

1500
Fireheart Hauberk

You see a fireheart hauberk (Arm: 300, damage reduction: +10%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 110.00 oz.

1500
Fireheart Platemail

You see a fireheart platemail (Arm: 300, critical hit chance: +10%, critical damage: +15%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 110.00 oz.

1500
Firesoul Tabard

You see a firesoul tabard (Arm: 300, attack speed: +10%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 110.00 oz.

1500
Firemind Raiment

You see a firemind raiment (Arm: 300, max health amount: +10%, max mana amount: +10%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 110.00 oz.

1500

Ammo Slot

Image

Name

Description

Level

Magical Torch (ammo slot)

You see a magical torch (ammo slot) (speed +15).

It weighs 15.00 oz.

1
Frozen Starlight (ammo slot)

You see a frozen starlight (ammo slot) (attack speed: +3%).

It can only be wielded properly by players of level 150 or higher.

It weighs 0.20 oz.

150
Dark Red Arrows (ammo slot)

You see a dark red arrows (ammo slot) (extra weapon attack: +2, wand fighting +2, melee fighting +2, distance fighting +2).

It can only be wielded properly by players of level 200 or higher.

It weighs 0.20 oz.

200
Dracola's Eye (ammo slot)

You see Dracola's eye (ammo slot) (max health amount: +2%).

It can only be wielded properly by players of level 300 or higher.

It weighs 15.00 oz.

300
Lit Moon Mirror (ammo slot)

You see a lit moon mirror (ammo slot) (protection energy +2%, earth +2%, fire +2%, ice +2%, holy +2%, death +2%).

It can only be wielded properly by players of level 350 or higher.

It weighs 15.00 oz.

350
Some Golden Fruits (ammo slot)

You see some golden fruits (ammo slot) (healing increase: +4%).

It can only be wielded properly by players of level 400 or higher.

It weighs 10.70 oz.

400
Daggers (ammo slot)

You see daggers (ammo slot) (attack speed: +4%, extra weapon attack: +3).

It can only be wielded properly by players of level 450 or higher.

It weighs 10.70 oz.

450
Holy Falcon (ammo slot)

You see a holy falcon (ammo slot) (critical hit chance: +4%, critical damage: +5%).

It can only be wielded properly by players of level 500 or higher.

It weighs 8.40 oz.

500
Tuning Fork (ammo slot)

You see a tuning fork (ammo slot) (max health amount: +3%).

It can only be wielded properly by players of level 600 or higher.

It weighs 8.40 oz.

600
Vampiric Crest (ammo slot)

You see a vampiric crest (ammo slot) (life leech amount: +3%).

It can only be wielded properly by players of level 700 or higher.

It weighs 5.00 oz.

700
Final Judgement (ammo slot)

You see a final judgement (ammo slot) (critical hit chance: +5%, critical damage: +7%).

It can only be wielded properly by players of level 800 or higher.

It weighs 5.00 oz.

800
Countess Sorrow's Frozen Tear (ammo slot)

You see Countess Sorrow's frozen tear (ammo slot) (max mana amount: +2%).

It can only be wielded properly by players of level 900 or higher.

It weighs 10.00 oz.

900
Blood Crystal (ammo slot)

You see a blood crystal (ammo slot) (extra weapon attack: +5, wand fighting +5, melee fighting +5, distance fighting +5).

It can only be wielded properly by players of level 1000 or higher.

It weighs 8.90 oz.

1000
Mini Mouse (ammo slot)

You see a mini mouse (ammo slot) (critical hit chance: +6%, critical damage: +10%, healing increase: +5%).

It can only be wielded properly by players of level 1100 or higher.

It weighs 1.00 oz.

1100
Mini Toad (ammo slot)

You see a mini toad (ammo slot) (max health amount: +4%, max mana amount: +4%).

It can only be wielded properly by players of level 1200 or higher.

It weighs 1.00 oz.

1200
Mini Vampire (ammo slot)

You see a mini vampire (ammo slot) (life leech amount: +3%, mana leech amount: +2%).

It can only be wielded properly by players of level 1300 or higher.

It weighs 1.00 oz.

1300
Mini Rabbit (ammo slot)

You see a mini rabbit (ammo slot) (attack speed: +5%, extra weapon attack: +10, wand fighting +6, melee fighting +6, distance fighting +6).

It can only be wielded properly by players of level 1400 or higher.

It weighs 1.00 oz.

1400
Bone Fiddle (ammo slot)

You see a bone fiddle (ammo slot) (life leech amount: +4%, mana leech amount: +4%, wand fighting +8, melee fighting +8, distance fighting +8).

It can only be wielded properly by players of level 1500 or higher.

It weighs 1.00 oz.

1500
Burnt Out Devourer Core (ammo slot)

You see a burnt out devourer core (ammo slot) (healing increase: +8%, max health amount: +6%, max mana amount: +6%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 1.00 oz.

1500
Rift Lamp (ammo slot)

You see a rift lamp (ammo slot) (critical hit chance: +8%, critical damage: +12%, attack speed: +10%).

It can only be wielded properly by players of level 1500 or higher.

It weighs 1.00 oz.

1500